Publishing Unity Games To WebGL

Ben Pielstick
2 min readApr 19, 2021

One of the nice features of Unity is how easy it is to publish games to the web. If you’re doing something like a game jam, you’ll probably have a place you need to post your game online for others to play. If you’re releasing your game on your own, but not already publishing to a trusted platform, it’s better not to require players to download a bunch of potentially harmful files to their computer to try your game. Also a game published to the web lowers the barrier to entry, as a lot more players will be willing to give your game a try if all they have to do is open a web page.

Unity makes the process of creating a WebGL build extremely easy. All you have to do is select WebGL as a platform, maybe make a few minor changes in your project settings, and click build.

Use this…
…to get this

Once you have your build complete, just post it to your web hosting provider of choice and give your game a try. If everything seems to work, you’re ready to start sharing the link to your game, and start letting players give it a try.

--

--

Ben Pielstick

Game developer with over 12 years of experience, mainly focused on MMOs.